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July 7, 2012
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Hoverboard Concept by JarrodHasenjager Hoverboard Concept by JarrodHasenjager
A 3D concept model of a hoverboard, built as a prop for a character I have recently developed which I will upload slightly later this month. The idea for this was to create a means of rapid land transport for the character. My idea was to create a board which looked like a modified snowboard, with a sporty, urban kind of feel to it.

Modelled in Maya, textured in Mudbox and rendered in Mental Ray.
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:iconshinydrago:
ShinyDrago Featured By Owner Oct 18, 2014  Hobbyist General Artist
awesomeness! can use some of the design to draw my own hoverboard?
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:icontimster39:
Timster39 Featured By Owner Jan 21, 2013
Can i use this as a model in my work in making a real hoverboard?
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:icontimster39:
Timster39 Featured By Owner Jan 21, 2013
hey man, can i use this as a model? i,m a norwegian teen currently working on making a hoverboard(IRL) and the way your design looks is awesome!
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:iconperprovare123:
perprovare123 Featured By Owner Jul 17, 2013
the design is really cool but is inefficent sorry ben i really like your work but it's not right....i mean if you try to turn left you actually go right.......try to build one like this.....went wrong the reason? simple you slide to left using the board and the magnets will pull to the right less distance=more pull
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:iconbenskylinegodzilla:
BenSkylinegodzilla Featured By Owner Jul 24, 2012  Student General Artist
This is really cool If you don't mind me asking how long did this take?
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:iconjarrodhasenjager:
JarrodHasenjager Featured By Owner Jul 31, 2012  Student Filmographer
Thanks man, it took a total of 2 days to do, but it wasn't 2 full days as there were 2 other models that I was working on at the time. So in all fairness I would say it was only about a day, which includes the unwrapping and texturing and rendering, but the latter only took about 20min away. :)
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:iconbenskylinegodzilla:
BenSkylinegodzilla Featured By Owner Aug 2, 2012  Student General Artist
Gezz how many years of experience do u have with 3D?
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:iconjarrodhasenjager:
JarrodHasenjager Featured By Owner Aug 2, 2012  Student Filmographer
Hey bud, I have been working in 3D for exactly 13 months now, but this is a real passion of mine so I put alot of effort into learning as much as I can. So hopefully in time i can improve quite a bit :)
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:iconbenskylinegodzilla:
BenSkylinegodzilla Featured By Owner Aug 9, 2012  Student General Artist
That gezz was a gezz as in man you must have alto of experence. Not the other way round.
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:iconbenskylinegodzilla:
BenSkylinegodzilla Featured By Owner Aug 9, 2012  Student General Artist
*alot
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